Roppongi Art Night

A large polystyrene structure glowed in the night. The 'tea house' of Yoshiaki Kaihatsu's 'Foam Garden in the Forest'. Photo: WA

“On the rare occasions I venture into Roppongi it always confirms what I think about the place: it’s full of rich people shopping and ayashii foreigners with girl(s) in tow. It’s a place of cold, pristine department stores, contrasted with glaring, depressing ‘gentlemen’s clubs’. Somewhere in this mess you get the Blue Man Group, the Mori building, a large spider sculpture…and Super Deluxe.

“So, I was a little cynical about Roppongi Art Night. Would it just be a cheesy corporate occasion? Would it just be ignored by folks heading to night clubs? Indeed, the critics would be quick to point out that the art works haphazardly on display were meaningless, that more thought had gone into how best to achieve a light effect than in creating an interesting art work. The whole thing was simply a series of keitai snap-shot opportunities for youngsters on dates.

“Well, perhaps they would be right. But for me it did not detract from the enormous, positive energy I felt navigating the Mori complex and stumbling upon weird goodies. All the works were exciting, visually arresting (and yes, achieved for the most part by light effects). The overall idea seemed to be to make as strange a playground as possible and to put things in unlikely spots, to do things you didn’t think possible.”

William Andrews via Tokyo Art Beat

Fujiko Nakaya's 'Fog Garden #47662' was just that: the Mori garden was shrouded in a beguiling mist. Photo: WA
Fujiko Nakaya’s “Fog Garden #47662” was just that: the Mori garden was shrouded in a beguiling mist. Photo: WA

There was a matsuri-like atmosphere, with a plethora of stalls and eateries. Photo: WA
There was a matsuri-like atmosphere, with a plethora of stalls and eateries. Photo: WA

More.


Mapping architectural facades made easy(web)


via It’s Tea

“3D Mapping Video projected creates a single event using the innovativing system that consists in applying video onto a monumental architecture or object playing with its forms and its volumes.”
http://www.easyweb.fr/indexenglish.html

I guess the lack of information, at least in English, is intended to make the potential client think it is magic that only Easyweb can deploy, and not think about the erasure of message into style, especially when compared to its its pioneering antecedents (which look oddly familiar), or how soon the technology will become commonplace and/or replaced by the next next thing.

Still, it’s cool.


Strut and fret your hour upon the plinth


Antony Gormley on the Fourth Plinth from One & Other on Vimeo.

via Artsblog

I don’t entirely trust Anthony Gormley’s rhetoric, but I admire his handler’s scripting:

  • “It’s about the democratization of art.”
  • “In the end it doesn’t really matter who gets up on that thing.”
  • “I’ve got an idea. You can make it real.”

Is this the end of participation? As in the logical end. The end where “it doesn’t really matter who gets up on that thing?”

Ok, ok. I’d love to strut and fret my hour upon the stage of the 4th plinth.

Other projects I might have liked to have participated in:

  • Almost any Janet Cardiff project, but my first love was her Telephone Call at SFMOMA
  • Carsten Holler’s Revolving Hotel Room at the Guggenheim
  • rtMark’s hijacking of the Whitney Biennial was brilliant and formative
  • Paul Sermon’s telematic projects: remarkably embodied for such “primitive” technology
  • To have my picture snapped on Monica Studer & Christoph van den Berg’s Package Holiday

What about you?


LED fireworks

Charles Quick, Flash @ Hebburn

“Flash @ Hebburn by Charles Quick launched March 7, 2009. While the title is not the catchiest in the world, the image did catch my eye, and the backstory is interesting.

During the course of his research, Quick found out that during the heyday of the city of Hebburn, if you looked across the Tyne river, where the site is located, it would almost look like fireworks there was so much activity from arc welding at the shipyards to the Monkton Coke Works, which looked like it was on fire at night.

Quick’s final design evolved to consist of twelve 8.5 metre high columns arranged in a 3 x 4 grid with a distance of 8 metres between each column. Photovoltaic panels on the top power 1 meter high blue and white LED tubes mounted on the columns. The LEDs flash responsively to people waking by during the day and with a single 15-minute programmed sequence at night, which is evocative of Hebburn’s historical industries. 8 different flash sequences were designed with local Hebburn groups and are visible from across the river as far as Newcastle, Gateshead and Wallsend.

I haven’t been able to find any good video of the project, but there are photographs, background information, and an interview with the artist here.

Links

Photo gallery including historic photos of Hebburn and interview with artist Charles Quick via southyneside.info
flickr photoset
Curly’s Corner Shop, the blog!


Public art for public transport

See It Split, See It Change by Doug and Mike Starn
via Visualingual

Mike and Doug Starn’s See It Split, See It Change opened with the NYC South Ferry in January. From the entrance, a 20-foot wide, floor-to-ceiling marble mosaic map of the island of Manhattan extends down the stairs to the platform, inspired by an 1886 map of the tip of Manhattan from the United States Census Bureau. Curved floor-to-ceiling glass walls laced with silhouettes based on photographs of nearby Battery Park trees line the concourse. The installation is made from 425 glass panels that measure 14″ by 28″ each and includes many additional components.

Additional links

Caroline Cole, “See it Split, See it Change, and See it All for the Price of a Subway Ticket,” Metropolismag.com
Melena Ryzik, “Making Artistic Connections at a Subway Station,” NYT
Oliver Schwaner-Albright, “The New South Ferry Terminal: See It Split, See It Change,” Coolhunting
Miranda Siegel, “A Forest in the Subway,” New York Magazine
Starn Studio
Visualingual

See also

Behind Your Eye: Doug and Mike Starn via absolutearts


“Photon bombing” call for entries

2009 Call for Entries

a coffee shop in Alys Beach is literally transformed with projection art...

Alys Beach is pleased to invite digital artists to submit original works for the Second Annual “Digital Graffiti” Festival at Alys Beach, a juried digital art competition and display. All works and subject matter will be considered for the competition and display during the 2009 festival, which will be held on Saturday, June 6th.


Uplifting art

Sasson Soffer, "East Gate/West Gate," 1973

Sasson Soffer, "East Gate/West Gate,", 1973

via Indystar.com


Who wouldn’t want to work with Ann Hamilton?

Experiment in Art, Design and Architecture in the Landscape

Led by Ann Hamilton and Michael Mercil
June 14-30, 2009
http://www.arch.wustl.edu/Summer_Programs

Saint Louis Art! Revolution is a three-week experimental field lab and collaborative workshop at the Sam Fox School of Design & Visual Arts and Pulitzer Foundation for the Arts.

Participants will examine issues of place and site, history and memory, materiality and construction, sound and motion, through parallel, in-depth investigations into three historically significant sites in St. Louis: the Cahokia Mounds, the Gateway Arch and Archgrounds, and the Pulitzer Foundation for the Arts.

Our investigations will form the basis for collaborative interpretive project exploring varied media and forms—emphasizing the archaeology, history, culture, ecology, and fictional aspects of the metropolitan St. Louis landscape.

The workshop is open to students and professionals with backgrounds across the fields of art, architecture, design, landscape architecture, urban design, and the humanities and natural sciences. Rising seniors, post-BFA or B.Arch, MFA, M.Arch, M.L.A. students, as well as practitioners in these fields are welcome to apply.

“SAINT LOUIS ART! REVOLUTION, wherever we are it will be.”

http://www.arch.wustl.edu/Summer_Programs


ID?

Does anybody know what this is?

Take from the 40th floor of the Wells Fargo Center in Minneapolis, facing east.


Prix Ars Electronica submission deadline

For the 23rd time, Prix Ars Electronica, the foremost international   prize for computer-based art, calls for entries.

Online Submission Deadline: March 6, 2009 (Please note a special Submission Deadline for the Media.Art.Research   Award: February 20, 2009)

Categories: Computer Animation / Film / VFX, Digital Musics,   Interactive Art, Hybrid Art, Digital Communities, [the next idea] Grant, Media.Art.Research Award,   u19 – freestyle computing (Austrian only)

Total prize money: 122.500 Euro

All details about the categories and the online submission are   available online at: http://prixars.aec.at


ISIS Arts Research Residencies – Call for applications

Media artists, UK and beyond, are invited to apply for a three-week research residency at ISIS Arts, Newcastle Upon Tyne, UK between April to end of July 2009. Deadline for applications is Friday 20th March 2009.

Artists are offered a self-contained city centre studio space, a fee of £1200 (to include travel and accommodation costs) and access to ISIS equipment and technical support. The emphasis for this residency is on research not on finished art work.

ISIS Arts is an artist led, visual and media arts organisation with an international artist residency, commissions, training and research programme. Their programme seeks to address themes of identity and cultural understanding and they engage with artists to produce work that challenges and presents social issues within new contexts.

ISIS has two studio spaces for visiting artists, a media training room, and an inflatable touring venue for sharing media arts with a wider audience. From their Newcastle base ISIS works with over 100 artists a year supporting practice and exchange.

The ISIS Arts Research Residency programme started in 2005 and has included artists such as Joseph DeLappe (US), Mark Vernon (UK), Germaine Koh and Gordon Hicks (Canada), Monica Ross (UK), Kelly Richardson (UK, Canada), Francis Gomila (Germany), Jorn Ebner (Germany, UK).

Selection criteria

The ability to research, interpret and present ideas. Experience of using digital media in the creation of art works. Experience of working on fixed term residencies with deadlines. A professional practice, students not eligible.

To apply please include

Project description Artist Statement and current CV Supporting material/documentation of previous work – can be cd, dvd, jpegs – please include and an SAE with adequate postage for return of materials. Statement about why you want to work with Isis Arts

Please send your application to: ISIS Arts, 1st Floor, 5 Charlotte Square, Newcastle upon Tyne, NE1 4XF. Applications via email will also be accepted. For more information about this opportunity and application process please email isis@isisarts.org.uk or phone 0191 261 44 07. For more information on ISIS Arts please visit: www.isisarts.org.uk.

DEADLINE

Friday 20th March 2009.Selection will take place before end of March all applicants will be notified shortly after that.

Equal Opportunities ISIS Arts seek to ensure that no present or potential member of staff or project participant is treated less favourably than another on grounds of age (up to statutory retirement age), class colour, disability, ethnic origin, gender, marital status, political persuasion or sexual orientation. ISIS Arts premises have limited access. However, we aim to ensure that as many of our activities are as accessible as possible. If you have any particular access needs, please contact us.

This information is available in large print or alternative formats on request.


From agonism to the agoratic?

Warren Sack, Agonistics: A Language GameI have to admit that ever since Warren Sack introduced me to some of Chantal Mouffe’s political philosophy with his game Agonistics: A Language Game, I have been enamored of the idea of agonistic pluralism. He wrote in his artist statement for Database Imaginary

In the 1980s, Chantal Mouffe and Ernesto Laclau had an idea: why not think about democratic discussion as a competition, an “agonistic” activity, a game? Society is recognized as impossible, as a space of endless contingencies. Establishing precise distinctions between difference and conflict, they articulated a democracy based not on hostilities where parties are enemies to each other, but on “agonism,” where parties are constructively adversarial. This theory accepts that democracy cannot be organized in a well-mannered way without room for confrontations and a multiplicity of voices.

It is an appealing vision: neither chaos nor hive mind but agonism.

In a fascinating essay, Public Art? Activating the Agoratic Condition, presented at the 48 Degrees Celsius Public.Art.Ecology festival in Delhi, Nancy Adajania, challenges

“Mouffe’s much-cited model of the public sphere, in which, as she says, “the aim of democratic institutions is not to establish a national consensus in the public sphere but to defuse the potential of hostility that exists in human societies by providing the possibilities for antagonism to be transformed into ‘agonism’.”

Adajania argues that

Mouffe’s theoretical sleight of hand is remarkably unhelpful when it comes to addressing the crises, dilemmas and the often schismatic turbulences that attend transitional societies, such as India, Sri Lanka, Pakistan, Turkey, Nigeria, Indonesia, Thailand, and South Korea, to name only a few. In these situations, the public domain is a scene for the battle among forces whose agenda commits them to mutual exclusion and sometimes even mutual annihilation. There is often radical disagreement on how to interpret the national past and the national future, on how to distribute power and authority, and what the nature of the State should be. In some of these situations, also, positions are taken on the basis of tactical opportunity and short-term gain rather than on that of long-held principle or reasoned conviction; where vote-bank politics, illiteracy, famine and cultivated regional asymmetries prevail, the ground of politics resembles a quicksand more than it does the floor of a debating room. As applied to such complex predicaments, Mouffe’s theories are about as useful as a Lego set to the building of metropolis.

Watching Republicans and Democrats in the U.S. Congress take remarkably antagonistic positions in the midst of a generational economic crisis, despite President Obama’s arguably agonistic vision of bipartisanship, one can’t help but think that agonism may not be Panglossian only in the “transitional societies” that Adajania cites.

Ravi Agarwal, Down and Out: Labouring Under Global Capitalism
Ravi Agarwal, Down and Out: Labouring Under Global Capitalism

In place of agonism, Adajania proposes the model of the agora:

the marketplace that is also a meeting place, a shifting weave of textures of thought, opinion, ideas and convictions; a non-hierarchical space of exchange where thought is multiplied and extended by distribution rather than imparted from a fixed source of authority. The agora of the classical Greek city-state was also, etymologically, the ‘open space’, where merchants, sailors, soldiers, artists, writers, priests, oracles, and madmen congregated and could voice themselves.

In “Public Art? Activating the Agoratic Condition,” Adajania sketches a nuanced idea of public art within an articulated notion of the public sphere and grounds her arguments in the specific artistic practice of two Indian artists, Navjot and Ravi Agarwal. Whether you buy Adajania’s agora or prefer to play agonisticly, Public Art? Activating the Agoratic Condition is a worthwhile read about experimenting wth art in public places.


Non- “FLOS” public space and aesthetic invention

Are the iPhone and iPod Touch new spheres for public art?



Bloom iPhone Application from Lawrence Brown on Vimeo.

The question is more than whether you like a particular aesthetic app on your device, such as Bloom or Buddha Machine, but how does the controlled space of the iPhone and iPod and their app store constitute a public sphere for artistic intervention?

Some might argue that as closed, legally controlled systems, the devices do not truly constitute “public space.” On the other hand, from Linda Benglis’s magazine ads to Giselle Beiguelman’s interactive billboard art to Dara Birnbaum’s Rio Videowall for an Atlanta shopping mall to the world-making in corporate controlled Second Life, there are numerous examples of important experiments by artists in legally constricted but nevertheless functionally public spaces. It is crtical, however, to always keep in mind that these spaces are not what one might call FLOS – Free/Libre/Open Source – spaces.

Pixi by Tiny Wonder Studios Recently, Tiny Wonder Studios releaased Pixi for the iPhone and iPod touch. According to it website:

“Tiny Wonder Studios is on a mission to create tiny miracles for the iPhone. Using nanotechnology, our patented “chaos process”, and very small screwdrivers, we lovingly craft the finest stuff for your mobile enjoyment.”

The first Tiny Wonder release is Pixi, which they “introduce:”

“Meet Pixi. Create infinite animated spirals of color and light by touching your screen. It’s magical. It’s mesmerizing. It’s music for your eyes. Pixi is simple to use, but you’ll find endless ways to express yourself the deeper you explore.”

Pixi is a bit like creating your own screensaver and can be mesmerizing, although, since I don’t use my iPod Touch as an ambient device – visually – it hasn’t, yet, migrated to my first screen of most-used apps.

In a conversation with Lawrence Bricker, a “film school graduate and lead geek” of Tiny Wonder Studios, he demonstrated a prototype version 2.0 that used the network to share Pixi creations and even locate nearby users in real time.

Target headquarters in Minneapolis at night Personally, I’d like to see Pixi as a multi-storey display on the Target headquarters building in downtown Minneapolis and be able to modify it from my iPhone (which I plan to buy when Apple no longer forces me into a device-marriage with ATT, speaking of non-FLOS public space . . . ), like a Twin Cities version of Rafael Lozano-Hemmer’s Vectorial Elevation.

Mostly, however, Pixi makes me think of some kind of Moore’s law of aesthetic invention, where what decades ago Dan Sandin or John Whitney might have labored over for months or even years is now accessible in my pocket with the flick of a finger. That’s an interesting kind of progress, which like un-FLOS public space can’t simply be ignored.



via videosift.com

“In PERMUTATIONS, each point moves at a different speed and moves in a direction independent according to natural laws’ quite as valid as those of Pythagoras, while moving in their circular field. Their action produces a phenomenon more or less equivalent to the musical harmonies. When the points reach certain relationships (harmonic) numerical to other parameters of the equation, they form elementary figures.”
John Whitney


Folly Digital Residencies

Call for applications: Digital Residencies 2009

Deadline for applications: Monday 2nd March 2009

Folly, a leading digital arts organisation, and Lanternhouse International are pleased to be seeking new applications for the Digital Artist Residency Scheme 2009.

The scheme will be of particular interest to established digital artists seeking time and space to develop new works, research innovative ideas, make new connections and explore technique or production.

Based at The National Creation Centre on the edge of the beautiful Lake District in Cumbria, UK, successful artists will be offered accommodation and a flexible and open-ended opportunity to push their work forward and creatively engage with the two partner organisations.

We are seeking innovative and experimental artists who are naturally collaborative and interested in leaving a local legacy through participatory activity.

See http://www.facebook.com/l.php?u=http://www.folly.co.uk%2Fclick%2F1355%2F2


Rhizome commissions

Rhizome is pleased to announce that the 2010 Commissions cycle is now
open. Founded in 2001, the Rhizome Commissions Program is designed to
support emerging artists with financial and institutional resources.
In the seventh year of funding for the Program, Rhizome will award
grants, with amounts ranging from $1000 to $5000, for the creation of
significant works of new media art. Artists who receive a commission
will also be invited to speak at Rhizome’s affiliate, the New Museum
of Contemporary Art, and to archive their work in the ArtBase, a
comprehensive online art collection.

Applications for will be accepted until midnight April 2, 2009.
To apply and for more information: http://www.rhizome.org/commissions

In the 2010 cycle, Rhizome will award nine grants total. Seven of
these will be selected by a jury and  two will be determined by
Rhizome’s membership through an open vote. Reflective of Rhizome’s
commitment to openness and community, this unique process encourages
dialogue among artists and participants and provides members with the
opportunity to survey the current field of practice.

Member voting will begin on April 6th.
Information on Rhizome membership is here:
http://rhizome.org/support/individual.php

The Rhizome Commissions program is supported, in part, by funds from
the Andy Warhol Foundation for the Visual Arts, the Jerome Foundation,
the New York City Department of Cultural Affairs, the New York State
Council on the Arts, a state agency, and the Rockefeller Foundation’s
NYC Cultural Innovation Fund. Additional support is provided by
generous individuals and Rhizome Members.